News
1.0.7 released
- Added "Show Input Overlay" option for displaying player inputs
- All time displays now show milliseconds
- Fixed bug in "New record" replays
- Updated button art
- Updated ODE physics to 0.16.6
- Cleaned up compile warnings in external libraries
1.0.6 released
- Fixed lighting bug on caves_5
- Updated flatpak runtime
- AppStream MetaInfo fixes
- Fixed some compiler warnings
1.0.5 released
- Updated app id
- Fixed compile issue
1.0.4 released
- Moved project to GitLab
1.0.3 released
- Added AppStream MetaInfo XML
- Fixed various packaging issues
1.0.2 released
- Moved first orb on cubism level
- Added various gamepad bindings
- Fixed crash
- Updated icon
- Updated irrlicht to 1.8.5
- Added flatpak builds
1.0.1 released
- Added secret levels to menu when unlocked
- Added campaign progress to menu
- Added player/orb sounds to replays
- Added option to enable/disable gamepad
- Added short messages for config changes
- Fixed various bugs in house level
- Fixed some compile warnings
- Minor bug fixes
1.0.0 released
- Added 16 new levels including a secret level
- Replaced Bullet physics engine with ODE
- Physics now runs at 500hz
- Updated UI which now scales with resolution
- Added replay sorting
- Added freecamera mode to replays
- Added gameplay options
- Added mouse sensitivity to options
- Added option for disabling multiple lights
- Added replay validation
- Added rolling friction
- Updated some tutorial levels
- Windows build now uses MinGW-w64
- Added irrlicht source to project and fixed many irrlicht bugs
- Increased quality of in-game screenshots
0.2.1 released
- Redesigned replay screen
- Added new tutorial level
- Added installer for windows
- Can selectively enable gamepads in config file
- Added per-axis deadzone to config
- Next-level button works across campaigns now
- Added level name and highscore to HUD
- Autosave replays for new records
- Updated replay format
- Switched to c++11
- Various fixes to build system
0.2.0 released
- Added gamepad support
- Added per-pixel lighting
- Added new levels
- Made menus and fonts bigger
- Can access options in-game now
- Added shaders, anisotropic filtering, V-sync, and MSAA to video options
- Added level names to menu
- Fixed replay bug
- Fixed memory leaks
0.1.1 released
- Added audio (OpenAL)
- Added screen fading
- Added shader support
- Added support for customlevels
- Added invert mouse option (or press F2 during play)
- Save data now in %APPDATA%/irrlamb for windows
- Converted meshes to a binary format for faster loading
- Fixed a Lua API bug in Object.GetPosition
- Removed scons, added cmake.
0.1.0 released
- Completely updated the game's graphics
- Added 12 tutorial levels + 2 skate levels
- Added ability to set shadows, filtering, and AA in config file
- Added cylinder objects
- Physics are now framerate independent
- Cleaned up level format
- Cleaned up Lua API
- Reduced replay file size
- Removed boost dependencies
- Updated irrlicht to 1.6
- Updated bullet to 2.75
- Added SQLite for level stats
- Fixed various bugs
- Removed audio, old levels, and grapple for now
- Refactored lots of code
0.0.5 released
- New gameplay mechanic: grapple
- Added more levels
- Added springs
- Added basic sounds
- Added code to limit frame rate
- Changed replay file structure. Old replays are incompatible
0.0.4 released
- Added level unlocking
- Added high score list
- Added support for constraints/joints
- Added a lose screen
- Added stats tracking
- Added another level
- Hit F12 to take screenshots
- Added more Lua functions
- Added basic replay controls
- Added fonts for various resolutions
- Fixed some compile/scons issues
- Upgraded to GPL version 3
0.0.3 released
- Added replays
- Added pause and win screen
- Added two new levels
- Levels are now stored as xml files
- Fixed some bugs
0.0.2 released
- Added video and control options
- Added level selection menu
- Added one new level
- Physics should now be deterministic
- Added zone triggers
- Windows version no longer requires VS2005 runtime libraries
- Added more scripting functions
- Misc. bug fixes
0.0.1 released
- First release